Glorbo Firehand

"Sneak up on the man at night; if he can't see you, he can't fight!"

Description:

Basics

  • Class: Alchemist
  • Race: Goblin
  • Height: 2’7"
  • Weight: 60 lbs.
  • Hair: none
  • Eyes: Red
  • Skin: Grey Green
  • Age: 11
  • Likes: fire, eating worms, pushing over small children
  • Dislikes: horses, dogs, hobgoblins
  • Alignment: NE
  • Patron: Zarongel, goblin deity of fire and dog killing
  • Trait, Garbage Picker: +3 on perception checks to notice concealed items

Vitals

  • STR: 10 (+0)
  • DEX: 16 (+3)
  • CON: 14 (+2)
  • INT: 15 (+2)
  • WIS: 9 (-1)
  • CHA: 8 (-1)

Saves

  • Fortitude: +4
  • Reflex: +5
  • Will: -1

Combat

  • Action Points: X
  • HP: 10
  • Speed: 30 ft
  • AC: 17 (Flatfooted 14 , Touch 14)
  • Primary Melee Weapon Name: Horsechopper
    +1 Melee (1d8 /x3)
  • Side Arm: Dogslicers (x2)
    +1 Melee (1d4 /19-20×2)
  • Primary Ranged Weapon: Bomb
    +4 Ranged (1d6 +3 /x2), 20 ft, splash dmg: 4, Reflex save DC 13 1/2
  • CMB: -1 ( +0 BAB, +0 Strength, -1 Size)
  • CMD: 12 (10 Base, +0 BAB, +0 Strength, +3 Dexterity, -1 Size)

Class Features

  • Fire resist 1 (goblin favored class option, Advanced Race Guide)
  • Alchemy: +Alchemist level on craft (alchemy) checks and identifying potions
  • Bomb: 1d6 (level + int mod+2/day = 5)
  • Brew potion: class bonus feat
  • Mutagen: +2 NA, +4 physical stat, -2 mental stat (STR/INT, DEX/WIS, CON/WIS), 10 minutes/alchemist level
  • Throw Anything: add int mod to weapon with splash dmg

Racial Abilities

  • Small – +1 to AC, +1 atk, +4 stealth, -1 CMB/CMD
  • Fast – speed 30 ft
  • Darkvision 30 ft
  • Skilled – +4 ride and stealth
  • Eat Anything – +4 survival checks to forage for food, +4 vs nauseated/sickened conditions

Languages

  • Common
  • Goblin
  • Orc
  • Draconic

Trained or Notable Skills
(Armor Check Penalty: -1)

  • Craft (Alchemy) +7
  • Disable Device +7
  • Knowledge (Nature) +6
  • Perception +3
  • Ride +7
  • Sleight of Hand +7
  • Stealth +12

Feats

  • Extra Bombs (Level 1, Advanced Class Guide): +2 bombs/day

Items

Currency: Xpp, 54 gp, Xsp, Xcp

  • Studded Leather Armor (Worn; 10 lbs)
  • Dogslicer x2 (waist sheaths; 2 lbs)
  • Horsechopper (slung across back; 12 lbs)
  • Mama Wormwood’s Backplate of Recipes
  • Spice pouch
  • Hammock
  • Signal Horn (Chipped, -2 perform)
  • Footstool
  • Cleats
  • Broken Spyglass
  • Anvil

Encumbrance: Current- 24; Light Load- 24, Medium Load- 49, Heavy Load- 75

Formulae Known

Level One- (2/Day; DC 13, 4 known)

  • Cure Light Wounds (Core Rulebook): 1d8 +1/level (max 5)
  • Shield (Core Rulebook): +4 AC, blocks magic missile, 1 min/level
  • Enlarge Person (Core Rulebook): doubles size (+2 STR, -2 DEX, -1 atk/AC), 1 min/level
  • Reduce Person (Core Rulebook): halves size (-2 STR, +2 DEX, +1 atk/AC), 1 min/level
Bio:

Glorbo Firehand

Evil Inc. ninthwinter